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Damage TypesEdit

There are 6 different damage types in the game

Damage Type Units with Damage Type Creeps with Damage Type Sends with Damage Type

Piercing


  • 80% to Armored
  • 130% to Light
  • 90% to Massive
  • 70% to Mechanical

Normal

  • 120% to Armored
  • 90% to Light
  • 90% to Massive
  • 80% to Mechanical

Magic

  • 80% to Armored
  • 110% to Light
  • 120% to Massive
  • 70% to Mechanical

Siege

  • 90% to Armored
  • 90% to Light
  • 90% to Massive
  • 125% to Mechanical

Chaos

  • 100% to all armor types

Spell

  • 100% to all armor types
  • 0 damage to psionic units

Armor TypesEdit

There are currently 6 types of armor in the game

Armor Type Units with Armor Type Creeps with Armor Type Sends with Armor Type

Massive

  • 90% from Piercing
  • 90% from Normal
  • 120% from Magic
  • 90% from Siege

Nature: ENT, Guardian, Thunderbird, Halfbreed, Hurcules

Elemental: Mudman, Golem

Beast: Aberration Basher, Aberration Pulverizer, Grizzly, Greymane, Spawn of Dragon, Dragon Aspect

Mechanical: Pyro, Tempest, Leviathan

Shadow: Gate Guard, Fiend (Summon), Harbringer, Fanatic (Summon)

Celestial: Fallen, Deity

Ghost: Outcast

Ancient: None

Automaton: W4LL3 Salvager, NFALL-201 Asimov, BSG-102 Centurion, UL-TO Grav Lance, KR-OLK Laser Battery, BR-14N Missile Array

Soul: Craggy, Lord Kaiser, Shadow Fist, Teeter, Heisendonger

Slyphy: Earl, Blue, Nonag, Hadron

Wave 4 - Marine

Wave 9 - Exotic

Wave 15 - Lurker

Wave 20 - Fatty

Wave 23 - ARES

Wave 26 - Kerrigan

Wave 29 - Zukar

Round 32 - Crazed Sheep

Zealot

Titan Strider

Firebat

Phoenix

Queen

Powermortal

Megazergling

Thor

Light

  • 130% from Piercing
  • 90% from Normal
  • 110% from Magic
  • 90% from Siege

Nature: SPRITE

Elemental: Proton, Adept, Watcher, Violet, Disciple, Messiah

Beast: Zergling Warrior, Zergling Savage, Harpy, Medusa

Mechanical: Infantry, Zeus

Shadow: Fire Archer, Dark Mage, Nightmare, Doppelganger

Celestial: Cherub, Seraphim, Saint, Celestian, Cupid, Archangel

Ghost: Soul of Villains, Phantom, Hell Raiser, Forsaken One

Ancient: Sentinel

Automaton: SATALITE, CAR-BN PROTOTYPE

Soul: Essence, Flux, Stahrry

Slyphy: Apprentice, Cleaver, Obsidia, Warlord, Conductor, Kullervo, Composer

Wave 3 - Space Cow

Wave 5 - Hoverlord

Wave 7 - Zealot

Wave 10 - Infestor

Wave 13 - Broodlord

Wave 16 - Hellion

Wave 19 - Lyote

Wave 21 - Feederling

Wave 25 - Hybrid

Wave 30 - Brutalisk

Zergling

Marine

Medic

Mothership

Hellion

High Templar

Banshee

Armored

  • 80% from Piercing
  • 120% from Normal
  • 80% from Magic
  • 90% from Siege

Nature: Ranger, Meliai, Tree of Travel, Tree of Time

Elemental: Aqua, Oceanus, Seer of Darkness, Fenix

Beast: Roach Fighter, Roach Champion

Mechanical: Peewee, Veteran, Captain, Admiral

Shadow: Bone Warrior, Skeletor, Carrion, Nightcrawler, Bone Overseer, Keeper of Souls, Lord of Death, Hades

Celestial: Spirit, Daemon

Ghost: Wanderer, Soul of Heroes, Apparition, Gravekeeper

Ancient: Defender, Warden, Elite Warden

Automaton: TERMINATOR, OBLITERATOR, PULVERIZER, BRAWLER

Soul: Runeguard, Netherlord, Nethermaster, Shadow Fist

Slyphy: Prawn, Manumissioneer, Artisan, Damis, Anwar, Fallen Angel

Wave 8 - Reaper

Wave 12 - Hydralisk

Wave 14 - Immortal

Wave 18 - Corruptor

Wave 24 - High Templar

Wave 27 - Predator

Roach

Marauder

Immortal

Queen

Hydralisk

Dark Templar

Colossus

Shadow Templar

Mechanical

  • 70% from Piercing
  • 80% from Normal
  • 70% from Magic
  • 125% from Siege

Biological



  • 100% from all damage types

Psionic

  • Insert non-formatted text here

Heroic

  • Insert non-formatted text here

Massive

  • 90% from Piercing
  • 90% from Normal
  • 120% from Magic
  • 90% from Siege

Light

  • 130% from Piercing
  • 90% from Normal
  • 110% from Magic
  • 90% from Siege

Armored

  • 80% from Piercing
  • 120% from Normal
  • 80% from Magic
  • 90% from Siege

Mechanical

  • 70% from Piercing
  • 80% from Normal
  • 70% from Magic
  • 125% from Siege

Psionic

Biological

  • 100% from all damage types

Heroic

  • N/A

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